MAFIA
A 3D voice chat Werewolf game you play in the browser, no app to install. From PC or phone, sit at the same table as friends far away.
Free-form rules, a deep roster of original roles, and the power to cut into someone's turn — a Werewolf game like no other.
ABOUT MAFIA
Welcome to the Underground — a world where reality and fiction cross paths. Lie or truth, tension at its limit — claim the survival that waits beyond. MAFIA is a game platform that connects PC and smartphone through the browser.
Alongside voice and text, you can use camera video. 'Face-to-face deduction' that crosses the line between real and virtual may widen how you play. *Using your camera is optional.
Inviting friends is as simple as sharing a URL. Enjoy psychological warfare like never before, as easily as hopping on a voice call.
GAME FEATURES
Voice Chat Game
Enter a room and just talk — no separate call app. Turns by day; at night you talk only with a set group, such as your fellow wolves. Spectators listen in. Gather around a 3D table and play while talking with friends far away.
Custom Avatars
Upload a 64x64 pixel image to create your own unique avatar and join the lobby in style.
PC and Smartphone
Nothing to install. On PC or smartphone, opening the browser is all it takes to sit at the same table. No need to line up devices either.
GAME FLOW
Join Room & Assign Roles
Open the room URL the host created and join right from the browser (no app to install). When the game starts, the system randomly assigns you a role from the Village, Werewolf, or Third Faction.
Day Phase: Heated Debates
Daytime is turn-based: one speaker at a time. Debate over voice chat to spot the lying Werewolves, while the Werewolves blend in to deflect suspicion — and anyone can use an Interrupt to turn the tide.
Evening: Voting and Exile
After discussions, everyone votes for the most suspicious person. The player with the most votes is exiled from the game. Diverting votes is crucial for the Werewolves to survive.
Night Phase: Assassinations & Abilities
At night, the Werewolves choose a target to attack. Meanwhile, roles like Seers and Knights act in secret to protect their friends or expose the Werewolves.
ROLES
* More roles that fit the MAFIA universe will be added in future updates.
- Village Faction
Delegator
A special villager who can entrust their vote to a player they trust. When unsure, delegate your vote and still contribute to the village.
- Village Faction
Hunter
If you die to execution or a night attack, you can fire one last shot and take a survivor down with you - or choose to hold your fire.
- Village Faction
Knight
Can choose one person to protect from the Werewolves' attack each night. Cannot protect themselves.
- Village Faction
Medium
Learns that night whether the executed player really was a werewolf. The village's verifier, alongside the Seer.
- Village Faction
Necromancer
Each night, channel one of the dead and speak with them directly at midnight, carrying knowledge back from the spirit world.
- Village Faction
Princess
A princess who must not die. If she falls, every living member of the village faction follows her to the grave.
- Village Faction
Seer
Has the powerful ability to check one player every night to determine if they are a 'Werewolf' or 'Not'.
- Village Faction
Thief
On the very first night, secretly swap roles with one player. From that moment on, you live as the role you took.
- Village Faction
Trapper
Sets a trap on one player each night. If a werewolf attacks the trapped player, the target is saved while the attacking werewolf falls into the trap and dies.
- Village Faction
Twins
A confirmed pair who start the game knowing each other's identity. At night they share a private twin-only chat, giving you a trusted partner from the very start. But if one twin dies, the other follows them in death.
- Village Faction
Villager
Has no special abilities, but serves as the core of the deductive power during the Day phase to logic out the Werewolves.
- Village Faction
Witch
Holds one reviving potion and one poison. The poison cuts through even guards and the fox - a single-use trump card that can turn the game.
- Werewolf Faction
Madman
A human who sides with the Werewolves. Tells lies to confuse the village. Shows up as 'Not a Werewolf' to the Seer.
- Werewolf Faction
Werewolf
Conspires at night to assassinate one player in secret. Must pretend to be an innocent villager during the day.
- Third Faction
Creeper
A third faction that wins by being killed. On death it blasts every survivor and the game ends in a Creeper solo victory.
- Third Faction
Fox
A lone entity belonging to neither village nor mafia. Wins solely by surviving until the very end, stealing the victory.
- Add-on
Lover
A pair bound by fate. They share a private night chat, and if both survive to the end, the lovers alone win, beyond all factions.
- Add-on
Mafia
A hidden trump card layered on top of a base role. Once per game, assassinate one player instantly, day or night.

