Medium Strategy — the Day-One Claim
The Medium's rules (results only for the executed; no night action) are collected in the role dictionary: Medium. This column starts from what to do on a day one where you hold nothing yet. (The role called the medium or spirit medium in other werewolf games — same lineage.)
On day one, the Medium holds nothing
Medium results arrive about the executed — so on day one, information-wise, you are a plain villager. Three roads are open:
- Stay hidden — unclaimed, you're unlikely to be bitten, and from day two you hold results. This is the default.
- Claim Medium on day one — it deters fake claimants and puts you on the guard list, but a claim with no results is hard to sell as "worth guarding" — mostly it just shows the wolves where to aim a fake.
- Fake a different role's claim (the slide gambit below) — a high-risk expert move.
Reading results — "no 'Werewolf'" is not innocence
🔴 The Madman reads 'Not' to the Medium too. An executed player coming back 'Not' does not necessarily mean "the village voted wrong" — if it was the Madman, that execution removed one member of the werewolf faction and was correct. The Fox also reads 'Not'. ∴ A Medium's 'Not' means "was not a Werewolf" — and nothing more. Assert more, and your reads fog over.
A 'Werewolf' day is simple: proof the vote was right — and a real-side proof for whichever Seer claimant had called that player 'Werewolf'.
When a counterclaim comes — the judge's seat
If a fake Medium claims against you (Counterclaim (CC)), this is your moment. The real you gains one true result every execution. The fake has to keep inventing, and the moment their tally disagrees with who was actually executed, they're caught in a Slip. Publish results every morning after an execution, without hoarding — a stored-up batch reads as "retrofitted to match", and the credibility fight tilts against you.
The expert move — claiming Seer, then sliding
There is a gambit: claim Seer on day one on purpose, bait the wolves' fake Seer out, then later slide the claim over to Medium (MAFIA's claim editor supports changing your claim — the slide). If it lands, you know how many fake Seers exist and return as a Medium with near-confirmed trust.
⚠️ But in MAFIA the real Seer holds an automatic first-night 'Not'. As a fake Seer you hold no such result, and the moment someone presses you on it, you're in trouble. Not recommended. If you try it, prepare the recovery line — the Medium claim that catches you when it collapses — before you start.
Common mistakes
- Calling every 'Not' a "wasted vote" — that read forgot the Madman and the Fox. Use 'Not's to narrow what the pool can still contain.
- Hoarding results to publish in a batch — the credibility fight runs on freshness. Late results put you on the fake's footing.
- Holding the claim too long with no counterclaim out — the value of hiding is not being bitten. A claim forced out when you're already on the vote shortlist is indistinguishable from Dodging.
A scene
A 9P Medium Room; you chose to stay hidden on day one. Two Seer claimants stood opposed. The day-one execution came from the grey pool: player C.
Next morning, your result: C was a Werewolf. Now you claim — the hit proves you real, and simultaneously proves real the Seer claimant who had called C 'Werewolf'. The village identified the fake Seer without spending a single extra execution on the claimants.
Because you were hidden, you claimed on the morning your result was worth the most. The Medium's claim question is not "when do I come out" — it's "what am I holding when I do".
Related
- The role dictionary: Medium — result rules and what 'Not' means
- Seer Strategy — the Credibility Fight — the other seat in the fight
- Madman Strategy — Claim Timing and Hiding — the 'Not'-blooded impostor
- Glossary — Counterclaim, Slip, Fake results